— PROJECT NAME
NES unreleased tittle
— ROLE
Game Designer
Art Director
Animator Character designer
— DATE
2023
Considering the NES color limitations, I led an in-house top-down game project at my studio. The art direction was a blend of Adventure Time's charm and Berserk's dark tone—using friendly shapes with an underlying edge. I defined the visual direction and produced NPCs, animations, and environment assets.